Sections in this document
How to read this work
There is no single way to read this work. No one marked
path will take you through all the fragments of it. There is
no one right order to string the fragments together. However,
there are places to start and orders to try. Each fragment of
the story has these navigation tools at it's head:
the number of the
fragment |
|
in the numbers of the
place |
click the glyph of the foot to go
to the next fragment in the suggested sequence |
click the glyph of the mouth to go
to the next fragment with this speaker |
click the glyph of the eye to go to
an overview of all the fragments |
click the glyph of the ear to
consult background information about the environment and
its people |
click the glyph of the feather to
look at the copyright notices and conditions for
copying |
|
|
|
|
|
The Rite of Spring: Fragment (time
sequence number) |
The Narrator of this Fragment
|
a very short and
usually oblique description of the action of this
fragment |
You can read the story by:
Following the suggested sequence
At the end of each fragment, as a navigation aid, the glyph of
the foot is repeated, again leading you on to the 'next'
fragment in the suggested sequence. Following this sequence will give you a fair
understanding of the story, and it is fairly linear in time.
But if you're going to do this, why not get a paper book?
Following interesting narrators
No single narrator knows the whole story, so following a single
narrator can only give you a partial picture. Nevertheless,
another way to explore the story is to pick a narrator from the
cast and following their story. At the
end of it, you'll have a fair idea of whom you want to hear
next. You can always find the cast list again from any fragment
by clicking on the gylph of the ear in the header.
Following interesting topics
Another way into the story is to explore the background reading until you come to
an interesting eyewitness account, and then following the story
from there.
Selecting fragments from the Overview
The Overview is an almost-complete
list of fragments in the story, arranged by location. You can
choose a place to enter the story from it.
How to contribute to this story
This work is a hypertext. As such, it is necessarily open and
unfinished. It's open for you to add to. There's
nothing, of course, to stop you writing fragments which link
into it from your own server. However, if you do this, people
starting from here won't be signposted to your fragments. If
you would like to write fragments (or produce illustrations)
for this work, please follow the rules below and mail you work
to me.
Rules for contributors
- Don't write fragments from the point of view of a
narrator whom someone else is already writing.
- Different people have different perceptions of what
happens, so some slight conflict between what your character
observes and what has already been described may be
acceptable; however you should seek to minimise such
conflicts - they upset the reader. In particular, what you
write should not conflict with anything in the background
documentation.
- Do not write from the point of view of a character whom
you plan to kill off. Do not kill off any character from
whose point of view anyone else has written. If planning to
make a major plot development such as killing off an existing
character of destroying an already described building, mail
me first.
- If you plan to write about something which happens later
than the parts of the story I have so far made public, mail
me first - in case
your plans are incompatible with mine.
- Don't make fragments unduly long - 3000 words is a good
maximum. If what you are writing is longer than this, split
it into 3000 word chunks. This helps readers find more
interesting non-linear paths through the story.
- You should retain the copyright in your own fragments,
but if you wish me to integrate them you must make them
available under the same terms and
conditions which I use.
These rules are not intended to make it difficult for people
to contribute. Quite the contrary - they are aimed at allowing
you the greatest possible freedom to lead strands of the story
in your own way, while retaining a reasonably consistent
corpus.
I do, however, reserve the right not to incorporate your
work into mine, at my own arbitrary discretion. I may or may
not give reasons for refusing fragments. If you don't like
this, then as I say you can link from your own server.
Copyright (c)
Simon
Brooke 1992-1995
Comments, criticism and feedback welcomed.
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